Blackjack Bust Rules

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The main goal of the game is to beat the dealer. This can be done in only one way – to collect a combination of cards whose values add up to 21 points or the number as close as possible to twenty one. If the sum of points in the player’s combination exceeds the limit of 21 – this is a “bust”, therefore, the bet is lost. If the number of points in the player’s combination does not exceed the limit of 21 and is more in sum than the dealer’s combination, the player wins. Payment is made with the coefficient of 1: 1, it means, the bet doubles. If there is no “Bust”, but the dealer’s combination of cards will be stronger – the casino picks up the bet. In cases where the amounts of the player and the dealer points are equal, a tie is declared and the bet is returned to the player.

Blackjack cards

In land-based casinos, blackjack is played from one to eight decks of fifty-two cards, and the dealer is obliged to change the deck before each hand. In online casinos, this kind of manipulation is not needed, as a result of which the game process becomes faster and easier. Card suits does not matter, the main thing is to know the value. Cards in denominations from 2 to 10 give a number of points equal to their face value; A jack, Dame, or King equals 10 points and is therefore called “tens.”

Ace can give 1 or 11 points: it all depends on the game situation, but the choice is always made in favor of the player. For example, if a player gets an A + 5 combination, he is declared to have sixteen points in total. The player decides to get a further card. If you roll 5, the combination will total 21 points – this is a win. But if the player receives Dame, then the Ace from 11 is translated to 1 so that there is no Bust (A + 5 + Q = 16). In this situation, the player can take a risk and get another one card.

“Blackjack” is the strongest combination of cards in the game and the only one that has a name. It consists of Ace and Tens or Ace and “Paints”. The main thing is that with a minimum set of cards, “Blackjack” gives a total of 21 points. This combination wins even if the dealer also collected 21 points, but from three cards. The payout in case of “Blackjack” increases – the bet pays 3: 2 (1.5: 1).

Number of players and bets

Players always play against the casino in Blackjack, which the dealer represents. The number of players is limited only by the number of “boxes” – rectangular betting fields on the game table. Traditional table marking for blackjack contains seven boxes, but in online casino the number of boxes usually does not exceed five. A player can place bets on one or several boxes. The main thing is that their amount does not exceed the limit set for this table.

How to play blackjack. Common rules guide. Terminology and gameplay explained in depth. Where to find fair rules online. Use our sample 'Blackjack Rules.' Read it or download it for free. Free help from wikiHow. Blackjack is a simple game, but there are a lot of details among the rules. We break this down into steps which will teach you what to expect at the casino.

Key Hand

At the beginning of the game, the dealer offers to make bets. Each player puts chips on the box they occupy, according to the table limits. Next is the card dealing. At first, each player receives a single card, then a dealer puts a card and deal a single card again. As a result, everyone gets 2 cards: players – face down, the dealer has one card more often to remain closed, it all depends on the game type. There are some rules variants in which the dealer is supposed to take only one open card for himself, and he will get the rest at the end of the round.

Next the dealer starts to work with each player in turn. If the player is lucky enough to collect “blackjack” on the hand, and at the same time the dealer’s open card is less than a ten, exclude a tie, the player immediately receives a payout of 3: 2, and his cards go to the “discarded tray”. If the dealer’s open card promises him a “blackjack” (10, J, Q, K, A), the bet is not paid until it is time to compare the combinations. According to the rules of some land-based casinos, if the dealer has an Ace open, he can offer the player with “blackjack” “even money” – immediately get a win with odds (1: 1).

The rest of the participants continue the game. Their task is to maximize the amount of their points, not exceeding the limit of 21. Players make a decision, evaluating the strength of their combination and taking into account the value of the dealer’s open card. In this case, the player can use two options: he can pick up any number of cards using the “Take” or “Hit” button, and when he decides to stop, he will click “Pass” or “Stand”. A set of cards passes through the queue, clockwise. The player who chose “Hit” and exceeded the limit loses his bet before the next round.

When each of the remaining players makes the final decision, the dealer opens his second card and, if necessary, gets the missing points. He is obliged to take another card if he has 16 less points, and also stop if he has 17 or more points. Active players compare their combinations with dealer cards. Suppose the dealer scored 19 points. A player with less than nineteen points loses his bet. The player who takes exactly 19 gets his bet back – the dealer declares it as Push or Stay, which means “Tie”. A player who scores 20 or 21 points wins the dealer and gets a 1: 1 win. Then, all played cards are removed in the “discard tray”. You can proceed to the next round.

Additional rules

Depending on the game situation and the variety of blackjack, the player can take advantage of several additional features that not only increase his advantage, but also allow to diversify the game process.
Double – the initial bet. Having received the first pair of cards, the player can increase the initial bet. After that, he automatically gets another card on the box. On this set will end. Double is only useful in case when the player is confident in the strength of his combination.

Triple – triple the original bet. According to this rule, a player can make another one bet equal to the original one. At the same time, he receives another additional card for the box. Triple is considered a mandatory rule, so it is rarely found in casinos.

Split – dividing one combination into two boxes. If a player gets two cards with the same value, he can “split”, it means that , divide them into two separate combinations of cards. In this case, the player is obliged to make a separate bet for each of the combinations, equal in amount to the original one. The dealer adding the splited cards with new pairs, and the player gets the opportunity to play a round on two combinations at the same time. If the situation repeats on one of the boxes again the card of the same value falls out, the player can repeat the split. In one round, a player can make not more than three-split, means at the same time play in four combinations.

Split and Ace (A) and tens (10, J, Q, K) have their own characteristics. A combination may consist of only two cards. If a pair is in the top ten or Ace again the card of the same denomination has come, the combination can be splited again. The drawback of the split is that the splited cards, even if he came to a pair of Ace or a ten, are not considered “blackjack” and simply give a total of 21 points. If the dealer has blackjack, the split-up combination will lose anyway.

Surrender – rejection of the game. If the player who received his pair of cards is sure to lose, he can simply surrender, losing half of his bet. It is worth to remember that this rule often does not work if the dealer has Ace or Ten in his hands. In addition, the “surrender” cannot be used if the player has already taken an additional card or made a split.

Insurance – an additional bet, with possible blackjack at the dealer. If the dealer has the Ace card as the first card, he should, offer the players to insure the blackjack after the completion of the deal. The player who decides to accept this offer makes an additional bet on the amount not exceeding half of the original bet. Thus, it concludes with a casino that the dealer will have a blackjack. If the prediction comes true, the player will receive a win in the amount of 2: 1 (double insurance).

Refusing insurance, the player loses the win if the dealer has a blackjack. In a situation where “blackjack” was received by one of the players during the dealing process, the insurance rule does not apply to it. The dealer can offer “even money” to this player – immediately get a win, but in a 1: 1 bet, not 3: 2.+ A real feeling of excitement, a chance to win big money and prizes
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Game starts with each player receiving an initial hand of two cards, the dealer's hand receives its first card face up, and its second card face down immediately (the hole card), which the dealer peeks at but does not reveal unless it makes the dealer's hand a blackjack.
The players' goal is to win money by creating card totals which will turn out to be higher than the dealer's hand, but without exceeding 21 ('busting'/'breaking'). On their turn, players must choose whether to 'hit' (take a card), 'stand' (end their turn), 'double' (double wager, take a single card and finish), 'split' (if the two cards have the same value, separate them to make two hands) or 'surrender' (give up a half-bet and retire from the game). Number-cards count as their natural value; the jack, queen, and king (also known as 'face cards' or 'pictures') count as 10; aces are valued as either 1 or 11 according to the player's best interest when willing to use it as a 10 when having accumulated 11 points with various other cards knowing it to be a wild card. If the hand value exceeds 21 points, it busts, and all bets on it are immediately forfeit. After all boxes have finished playing, the dealer's hand is resolved by drawing cards until the hand busts or achieves a value of 17 or higher (a dealer total of 17 including an ace, or 'soft 17', must be drawn to in some games and must stand in others). The dealer never doubles, splits nor surrenders. If the dealer busts, all remaining player hands win. If the dealer does not bust, each remaining bet wins if its hand is higher than the dealer's, and loses if it is lower. In the case of a tied score, known as 'push' or 'standoff', bets are normally returned without adjustment; however, a blackjack beats any hand which is not a blackjack, even with value 21. Blackjack vs. blackjack is a push. Wins are paid out at 1:1, or equal to the wager, except for winning blackjacks, which are traditionally paid at 3:2 (meaning the player receives three dollars for every two bet), or one and a half times the wager. Many casinos today pay blackjacks at less than 3:2 at some tables.
Player decisions
Blackjack bust rules meaning After receiving an initial two cards, the player has up to four standard options: 'hit,' 'stand,' 'double down,' or 'split'. Each option has a corresponding hand signal. Some games give the player a fifth option, 'surrender'.
Hit: Take another card from the dealer.
Stand: Take no more cards; also known as 'stand pat', 'stick', or 'stay'.
Double down: The player is allowed to increase the initial bet by up to 100% in exchange for committing to stand after receiving exactly one more card. The additional bet is placed in the betting box next to the original bet. Some games do not permit the player to increase the bet by amounts other than 100%. Non-controlling players may double their wager or decline to do so, but they are bound by the controlling player's decision to take only one card.
Split (only available as first decision of a hand): If the first two cards have the same value, the player can split them into two hands, by moving a second bet equal to the first into an area outside the betting box of the original bet. The dealer separates the two cards and draws a further card on each, placing one bet with each hand. The player then plays out the two separate hands in turn, with some restrictions. Occasionally, in the case of ten-valued cards, some casinos allow splitting only when the cards have the identical ranks; for instance, a hand of T-T may be split, but not of T-K. However, usually all ten-value cards are treated the same. Doubling and further splitting of post-split hands may be restricted, and blackjacks after a split are counted as non-blackjack 21 when comparing against the dealer's hand. Hitting split aces is usually not allowed. Non-controlling players may follow the controlling player by putting down an additional bet, or decline to do so, instead associating their existing wager with one of the two post-split hands. In that case they must choose which hand to play behind before the second cards are drawn.
Surrender (only available as first decision of a hand): Some games offer the option to 'surrender', usually in hole card games and directly after the dealer has checked for blackjack (but see below for variations). When the player surrenders, the house takes half the player's bet and return the other half to the player; this terminates the player's interest in the hand.
Each hand may normally 'hit' as many times as desired so long as the total is not above hard-20. On reaching 21 (including soft 21), the hand is normally required to stand; busting is an irrevocable loss and the players' wagers are immediately forfeited to the house. After a bust or a stand, play proceeds to the next hand clockwise around the table. When the last hand has finished being played, the dealer reveals the hole card, and stands or draws further cards according to the rules of the game for dealer drawing. When the outcome of the dealer's hand is established, any hands with bets remaining on the table are resolved (usually in counter-clockwise order): bets on losing hands are forfeited, the bet on a push is left on the table, and winners are paid out.
Insurance
If the dealer's upcard is an ace, the player is offered the option of taking 'insurance' before the dealer checks the hole card.
Insurance is a side bet that the dealer has blackjack and is treated independently of the main wager. It pays 2:1 (meaning the player receives two dollars for every dollar bet) and is available when the dealer's exposed card is an ace. The idea is that the dealer's second card has a fairly high probability (nearly one-third) to be ten-valued, giving the dealer blackjack and disappointment for the player. It is attractive (although not necessarily wise) for the player to insure against the possibility of a dealer blackjack by making a maximum 'insurance' bet, in which case the 'insurance proceeds' will make up for the concomitant loss on the original bet. The player may add up to half the value of their original bet to the insurance and these extra chips are placed on a portion of the table usually marked 'Insurance Pays 2 to 1'.
Players with a blackjack may also take insurance, and in taking maximum insurance they commit themselves to winning an amount exactly equal to their main wager, regardless of the dealer's outcome. Fully insuring a blackjack against blackjack is thus referred to as 'taking even money', and paid out immediately, before the dealer's hand is resolved; the players need not produce to place more chips for the insurance wager.
Insurance bets are expected to lose money in the long run, because the dealer is likely to have blackjack less than one-third of the time. However the insurance outcome is strongly anti-correlated with that of the main wager, and if the player's priority is to reduce variation, it is reasonable to pay for this.

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Furthermore, the insurance bet is susceptible to advantage play. It is advantageous to make an insurance bet whenever the hole card has more than a chance of one in three of being a ten. Advantage play techniques can sometimes identify such situations. In a multi-hand, face-up, single deck game, it is possible to establish whether insurance is a good bet simply by observing the other cards on the table after the deal; even if there are just 2 player hands exposed, and neither of their two initial cards is a ten, then 16 in 47 of the remaining cards are tens, which is larger than 1 in 3, so insurance is a good bet. This is an elementary example of the family of advantage play techniques known as card counting.
Bets to insure against blackjack are slightly less likely to be advantageous than insurance bets in general, since the ten in the player's blackjack makes it less likely that the dealer has blackjack too.
Rule variations and their consequences for the house edge
The rules of casino blackjack are generally determined by law or regulation, which establishes certain rule variations allowed at the discretion of the casino. The rules of any particular game are generally posted on or near the table, failing which there is an expectation that casino staff will provide them on request. Over 100 variations of blackjack have been documented.
As with all casino games, blackjack incorporates a 'house edge', a statistical advantage for the casino which is built into the game. The advantage of the dealer's position in blackjack relative to the player comes from the fact that if the player busts, the player loses, regardless of whether the dealer subsequently busts. Nonetheless, blackjack players using basic strategy will lose less than 1% of their total wagered amount with strictly average luck; this is very favorable to the player compared to other casino games. The loss rate of players who deviate from basic strategy through ignorance is in general expected to be greater.
Dealer hits soft 17
Each game has a rule about whether the dealer must hit or stand on soft 17, which is generally printed on the table surface. The variation where the dealer must hit soft 17 is abbreviated 'H17' in blackjack literature, with 'S17' used for the stand-on-soft-17 variation. Substituting an 'H17' rule with an 'S17' rule in a game benefits the player, decreasing the house edge by about 0.2%.
Number of decks
All things being equal, using fewer decks decreases the house edge. This mainly reflects an increased likelihood of player blackjack, since if the players draws a ten on their first card, the subsequent probability of drawing an ace is higher with fewer decks. It also reflects a decreased likelihood of blackjack-blackjack push in a game with fewer decks.

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Casinos generally compensate by tightening other rules in games with fewer decks, in order to preserve the house edge or discourage play altogether. When offering single deck blackjack games, casinos are more likely to disallow doubling on soft hands or after splitting, to restrict resplitting,require higher minimum bets, and to pay the player less than 3:2 for a winning blackjack.

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